About game status:
Sorry for the delay, guys!
My VX Ace Maker RPG had a very weird problem: It closed every time I went to edit the tilesets in the game! Luckily,I finally managed (apparently) to solve that little problem...
Now for what everyone was waiting for...
Well, I decided to move (again... Sorry!) in the game tutorial (i.e. your previous save will not work anymore! a new one will have to be created, because the last map is totally modified), I decided to leave it a little more "balanced", starting with face missions (From Computress and Ben to Rex) and then missions a little bit average (These are all missions of N. A.N.O. missions that this time are given by Samurai Jack) and finally a mission to complete the tutorial once and for all called "Fall of Tech Square" which is divided into two parts: one to help Buttercup against some fusions in sequence and another to escape Tech Square with Numbuh Two and Numbuh Five!
Some things have been added, like the EXP bar being shown in the main menu, some small changes in the main menu to make it more beautiful and enjoyable, life in enemies, damage sounds in the player and his allies, changes in levels in enemies (now we'll have a tutorial with enemies from Lv1 to Lv4 visibly), adjustments in the hits different from the usual allies (who now don't use every holy hour, only when possible and/or necessary), slightly more intelligent enemies and many other things...
What's coming next update:
- - New 3 Nanos: Finn,Numbuh Two and Eddy!
- New Equipment: Time Squad Set (from the first DEMO of the game)
- New Enemies: Cyberus, Toxical Spawn, Infernal Cyberus and many others
- New locations: Sector V, Pokey Oak North, Pokey Oak South, Peach Creak Commons, Candy Cove and Genius Groove. (Others will come as soon as possible, but for now be sure that at least Pokey Oak North, Pokey Oak South and Peach Creak Commons will be in this next update)
- Possibility of finding enemies of Lv1-3 in Sector V!
- Enemies can be encountered by walking on the map. For the missions they will have their own sprites!
- Probably all of The Future's world missions in Sector V will be in-game, of course with some basic engine changes.
- Withdrawal of the free running system! Soon you will be able to use some item or N.A.N.O. to run for some calculated time (About N.A.N.O. if placed, it will have a different power than usual "Run").
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