quinta-feira, 30 de abril de 2020

THE DEMO IS ON ITS WAY! LOOK OUT!

Differentiating a little from the original, but without losing its essence, the game FusionFall: Regain will have new mechanics, new missions and of course, many new NPCs, N.A.N.O.S. and new enemies during their development! Let's check out the new three N.A.N.O.S. Demo primary?

N.A.N.O. Buttercup


It will not have much difference with the original version of the game, but stay tuned, as its 'Scavenge' power has not been tested yet, and in the first demo of the game, it is not yet possible to change the powers of the N.A.N.O.S.

N.A.N.O. Numbuh Two


My first test to improve the powers of the N.A.N.O.S. and compatibility with the engine. I replaced the power of "Run" with one of "Treasure" as the power would already be used for N.A.N.O. Computress later on as her initial power. The second power of "Recall" was also removed because this power will probably be difficult to make in the game or would be quite useless for battles in this engine, so I changed it to "Guard", in this case this power was also improved ... How there are no "Nano Potions" in the game (I don't know if this will be permanent), it will have the effect of increasing magical defenses for five turns.

N.A.N.O. Computress


As an extra detail, she is my N.A.N.O. FusionFall's favorite: Retro, but her powers left something to be desired, although I didn't use her long before the game closed. For this reason, I decided to recreate all her powers, starting with "Run" that will give her an increase in her current speed for five turns, "Damage" that makes her attack a powerful blow on an enemy and of course, "Freedom "that will give you increased physical defense for five turns.

Helper NPC? How does it work!
It is very simple, nothing much different from the idea created for the original game. Basically on certain missions, one (or more) NPC will temporarily join your group to complete a certain mission, after completing it, they will leave your group and give you the mission reward. You can expect some N.A.N.O missions with the help of Dexter, Buttercup and Numbuh Two in the first Demo!

And the songs? Will they be from the original game or will you compose them?
Some of them, I will use the original game, since the playlist is public and for some apparent reason Cartoon Network has so far not opposed using them in videos or games. Other cases, such as battle themes involving enemies like Fusion Numbuh Two, will have their songs changed to improved and remixed versions, somewhat somber, very FusionFall style, by Daniel Dos Santos, a great friend of mine, and a great value composer to the game!

Do you intend to create sprites for the game or are you going to get some from the internet?
Well, I intend to look for someone who can make them for me for free (either for reasons of not being able to use sprites right or for lack of money at all, I can't create any form of profit for this project at all). If not, I will have to create or modify them. If that happens, don't expect anything good or beautiful, as I am a terrible spriter ...

Will there be only 36 levels in the game like the original FusionFall?
No. My plan is to create more than 36 levels, but this will only be possible according to my and my team's performance. My goal is to reach at least 36 levels and expand to level 99, that is, the maximum achieved by the engine naturally.

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